Changelog

What's new

New games, features, and improvements. Shipping regularly for TikTok Live creators.

September 2026

New game#

Trivia Time

  • A general-knowledge quiz your chat votes on by typing A, B, C or D. Correct voters score, and the fastest score most.
  • Rounds last about twenty seconds and start on their own, so the game runs in the background of a stream you talk over rather than being a show you host.
  • Vote counts stay hidden until the reveal, so nobody just follows the crowd.
  • Over 24,000 questions across thirteen languages, and the bank is yours to edit, hide from or add to.
  • Gifts can strike out a wrong answer or skip the question.
New game#

Quick Math

  • A sum appears and your whole chat races to answer it. Everyone who gets it right scores, ranked by speed, so nobody is locked out by five faster people.
  • Questions are generated live across ten difficulty levels, so the game never repeats itself and never runs out.
  • The difficulty follows the room, easing off after questions nobody solves instead of climbing all stream.
  • Thirteen languages for the on-screen chrome. The sums themselves need none.
New game#

Memory Maestro

  • A number flashes on screen and vanishes. Your chat types it back from memory, and everyone who gets it right scores.
  • The easiest game on the platform to join: nothing to know and nothing to learn, so a viewer who arrived seconds ago can win the next round.
  • Two digits at level one, fourteen by level twenty three, with the time on screen scaling to the length so a long number is tight rather than impossible.
  • Gifts can flash the number back for a second look or add time to the answer window, and it plays the same in all thirteen languages because the content is digits.
New game#

Bridge Brawl

  • A Clash Royale style arena battle where the deck is your chat. Two bridges, two lanes, six towers and three crowns to win, with every troop on the board paid for by someone watching.
  • Seven troops, each bound to whichever gift, like, follow or share you choose: barbarians, archers, a baby dragon, a wizard, a mini pekka, a valkyrie and a giant. One trigger can send a lone giant or a wave of five barbarians, and you set the number.
  • Counters are real. The baby dragon flies over the entire ground army and only archers, wizards and the towers can bring it down, so chat quickly learns what to send against what.
  • Take both crown towers and the king to end it outright, or hold more crowns when the clock runs out. A tie falls to whoever did more tower damage, so a side that spent the match chipping away is never empty handed.
  • A trickle of free troops keeps the arena fighting when the room is quiet and backs off the moment real gifts land, and matches restart on their own, so nobody ever arrives to an empty field.
New game#

Tung Tung Smash

  • One character on a podium, thirty-nine weapons, and an audience that decides which one lands. There is nothing to learn and nothing to lose, so anyone watching can join in with a single comment.
  • Every weapon is already bound to a specific gift, ordered cheapest to most destructive. A one-coin rose fires a cannon, mid-tier gifts bring an anvil or a minigun, and the biggest gift in the room drops a meteor, a truck or a black hole.
  • Free viewers get a swing too. Typing hit in chat swings a bat, every twenty-fifth like brings a hammer, a share draws a katana and a follow fires a nail gun, all sitting at the bottom of the ladder so the spectacle stays behind the paid tiers.
  • He gets visibly more battered as his health falls, explodes when it runs out, and drops back onto the podium at full health a couple of seconds later, so there is never a dead stretch. A Top Smashers board tracks who has done the most damage all stream.
  • Twelve languages including every weapon name, four durability settings from about three hits to a whole stream, and your own art on the podium or behind the stage.
New game#

Flappy Battle

  • Two birds, one screen, and neither of them needs a pilot. Each side flies itself through its own endless pipe course, so there is no skill gate and nothing for your audience to learn. What they control is how fast each side gets to the target.
  • Every gift does something you can watch happen. A boost sends your bird surging forward through the pipes it just paid for, a hit knocks the rival bird back and stuns it, and a steal drags points straight across the divide, helping your side and hurting theirs in the same moment.
  • Free viewers move the race too. A follow boosts one side and every fifteenth like boosts the other, so the two cheapest ways in are things viewers were already doing, and both are rebindable to whatever you want.
  • Only the winner resets. Hitting the target banks a win and carries the overshoot into the next round, while the loser keeps every point it had, so a gift that lands right after a round win still counts and the race never stops for a restart.
  • Reset is the ultimatum. It is the one action that takes the session wins a side has banked along with its score, which is why it sits at the top of the ladder rather than in the middle of it.
  • Twelve languages, two bird styles, five pipe styles, six skies, and your own background art behind either lane.

August 2026

New game#

Word Hunt

  • A grid of letters hiding twenty words, played by the whole chat at once. Words run forwards, downwards and diagonally, there is no turn order and no queue, and a viewer who arrives thirty seconds before the board is finished can still take the last word.
  • Two ways to play, so nobody is locked out. Type a word you spot, or just call out a square like C7 and the whole word running through it uncovers. That second route means a viewer who can see the letters but cannot quite pin the word still has a way to score.
  • The board fills with the people who solved it. Each found word paints its own colour across the grid and keeps the finder profile picture pinned to it, so a finished board is a map of who was watching.
  • Boards generate themselves at the start of every round from your own word bank, so they never repeat and never run out. Eleven languages, three measured board sizes, and a per-viewer cooldown so nobody can brute-force squares.
  • Uncovering a word can be bound to a gift, like, follow, share, join or a chat keyword, and the on-screen prompt rotates through whichever ones you actually set.
  • When the room goes quiet, the first letter of a word nobody has found pulses for a second. It never says which word, so it gives a stalled board somewhere to look without solving it, and it is one toggle to turn off.
New game#

Clip Machine

  • Your own videos, played on cue. A background rotation loops while you stream, and when a viewer sends a gift, comments, follows, shares or likes, the screen cuts to whichever video you bound to that trigger, plays it once, and goes back to the loop.
  • Every row is a name, a video, an icon and the thing that fires it, and you can add up to thirty of them. Nothing is hardcoded to gifts, so a comment keyword or a follow can have a clip of its own, and the icons ride in a belt on screen so chat can see what there is to trigger.
  • It works before you upload anything. A starter pack ships already bound across five different trigger types, with a four-clip background rotation that shuffles so the same one never runs twice in a row. Swap any of it out a piece at a time, or clear it and use your own.
  • Built for a real chat. One viewer spamming the same gift gets one clip with a count on it while thirty different viewers each get their own, whoever triggered a clip is credited under it with their profile picture, and an on-screen list shows who is waiting.
  • Gifts never wait behind free triggers. Clips play one at a time, so a gift goes to the front of the queue rather than sitting behind a run of follows, and a full queue takes a free trigger's place rather than throwing the paid one away.
New game#

Tank Battle

  • Every viewer who types "join" gets a tank with their name on it, and up to 150 of them fight on one pitch at the same time. Nobody drives: the tanks hunt their own targets, so the battle runs for a whole stream with nothing for you to operate.
  • Gifts are events on the pitch rather than points. An air strike flies a bombing run across the field, a black hole opens and drags tanks in, and the others grow, shield or send a tank berserk. Bulk sends stack, so ten roses is ten times the shield and ten air strikes arrive as a formation.
  • A quiet chat still has a battle on screen. Bots top the pitch up to a floor you set and hand their slot straight over when a real viewer joins, and free special events keep firing every few seconds until you switch them off.
  • Dying costs a viewer a few seconds, not the round. Tanks respawn keeping their kills and their gifted health, and the camera cuts in close on gifted effects, on two nearly dead tanks fighting, and on the last one standing.
New game#

Snake

  • The arcade classic, handed to your chat. The snake plays itself and nobody has controls: your viewers change the board around it by sending apples that grow it and bombs that cut it short, so it runs a whole stream with nothing for you to operate.
  • Gifts are objects on the board, not points. An apple lands on a real cell the snake has to reach, and a big gift can carpet the field with hundreds at once. A bomb sits there as a hazard, and costs the snake several links if it eats one.
  • The snake is genuinely good. It keeps its body as one loop so the free space never fragments, proves a whole route is survivable before committing to it, and will take a bomb on purpose when that is the only way to open room. It clears a board covered end to end instead of trapping itself.
  • Rounds run themselves. Filling the board wins it, a wall or its own body ends it, and either way the result card goes up and a fresh snake starts. The score resets each round while the session win count carries across, so a good run still counts for something.
New game#

Take the Crown

  • One viewer holds the throne and everyone else lines up in a walled corridor to take it. When the head of the line arrives the two HP totals subtract, the bigger one survives with the difference, and the loser is out. The crown changes hands every few seconds with nothing for you to run.
  • HP never resets while a viewer is alive, so somebody who arrived on 1 HP can be worth thousands an hour later. Topping up the viewer on the throne raises the throne itself, so your biggest supporter can actually be defended instead of just waiting to be knocked off.
  • The king fights back on his own. Roughly once a second he throws out a guard wearing his own profile picture, and each one absorbs a single HP from the first challenger it meets, which quietly clears the cheap crowd before it reaches him.
  • There are only two things to bind, and Add HP carries its own amount on every row, so one action covers a whole ladder of gifts at different values. It ships already set up: a follow, every 100 likes, and three gifts worth 10, 300 and 1000 HP.
New game#

Guess Your Future

  • A fortune teller cat reads your viewers futures from a crystal ball. A comment puts a viewer in line, their profile picture materializes inside the ball, three tarot cards flip one at a time, and the cat speaks the fortune aloud before the next viewer is summoned.
  • The cat reacts to what it read, delighted at a good omen and shifty at an ominous one, with a bright chime or a low one underneath. The queue strip along the bottom shows who is next, so viewers can see themselves coming and stay for their turn.
  • Gifting is the fast lane. A gift jumps ahead of everyone waiting, ordered by coin value, so several gifters sort themselves out by price with no configuration. Gifting again while already in line moves you further up rather than adding you twice.
  • The bank ships with 9,698 fortunes across twelve languages, written natively rather than machine-translated, in three tones. Ominous is playful superstition, closer to beware of Tuesdays than a real warning, and you can restrict it to good only for a purely positive show.
  • You own the bank: write your own fortunes, rewrite any line, re-tone the ones that sit wrong, or hide what does not fit your channel. Fortunes are read aloud in the same voice as the rest of your stream, right to left languages included.
New game#

Word Cross

  • One ring of letters, a crossword built from them, and the whole chat solving at once. There is no turn to wait for and no strike to lose, so a viewer who arrives mid-board can type a word and be on the scoreboard immediately.
  • Every word on the board is spelled from the same letters, so seeing one answer often hands you the next, and each solve shows the face and name of whoever got it.
  • The starred word is worth double and the stars fly off the board when it falls, so the board always has a target beyond finishing it.
  • A gift reveals a letter of the longest word left, and typing shuffle rearranges the ring when the crowd is stuck. Both are shown on the cabinet with your own keyword and gift, so viewers can see how to join without being told.
  • The bank holds 8,412 puzzles across ten languages, generated and quality-checked rather than translated, and boards stay up until they are solved.
New game#

Crowd Says

  • One prompt, five hidden answers ranked by points, and the whole chat guessing at once. Nobody waits for a turn, so a viewer who just arrived can be right on their first comment.
  • The answers are what most people would say, not facts to look up, so playing well is about reading the room rather than knowing something.
  • Three wrong answers ends the round, but any single viewer can only cause one of them, so one person typing nonsense cannot burn the board down.
  • A gift restores a lost strike to keep a round alive, or buys one letter of the cheapest hidden answer, shown to everyone so the whole crowd gets a clue to race on.
  • Questions are read aloud in your streaming voice, and the bank holds 2,620 boards across twelve languages, each written natively rather than translated.
Feature#

AI roasts that look at the photo

  • Switch it on and every line is written from the viewer's actual picture, so it is about their pose, their filter, their background, not a line from a bank that fits anyone.
  • Your roast bank stays underneath as the fallback, and it is there in full again the moment you switch AI off.
New game#

Territory War

  • Viewers type a number to pick a castle, and joining puts a ball with their own profile picture on the map, so anyone can point at the screen and find themselves.
  • Territory only grows where a ball physically travels, so a team expands because it has viewers rather than because a counter is ticking up in the background.
  • Gifts add balls or speed up the ones a viewer already owns, and speed is per-viewer, so someone who spends watches their own ball pull away from the pack.
  • A boss spawns one big slow unit that takes a wide bite of ground, and a shield freezes your borders for fifteen seconds. Castles can never be captured, so a team is always one gift away from being back in it.
  • Two to ten teams with your own names, colours and castle art, rounds that end on a timer or on domination, and twelve languages.
New game#

Roast Your Photo

  • A bulldog comedian pulls your viewers up on stage one at a time, studies their profile picture, roasts them out loud, and slams down a verdict stamp from still raw to charred.
  • Viewers join the queue from chat and watch themselves move up the up-next strip, while a gift jumps ahead of everyone waiting, ordered by what the gift is worth.
  • Over 11,000 roasts ship in twelve languages, around 900 for every language, written natively rather than translated, in three intensities you can mix or lock to one tone.
  • The bank is yours: write your own roasts, rewrite any line you would say differently, or hide the ones that do not suit your channel. Every written roast goes after taste and judgement, never how anyone looks.
New game#

Log Rush

  • A duck climbs a tower of floating logs while the water rises underneath it and destroys every log it reaches, so a run can never stall out.
  • Viewers gift to rescue or to sabotage: rockets, a whale, a tornado, a giant hand and balloons carry the duck up, while chainsaws, meteors, crocodile logs, web traps, a falling elephant and TNT tear the ladder out from under it.
  • Rescues stack instead of queueing, so a tornado and a whale landing together lift at their combined rate and a gift burst becomes a visible surge of altitude.
  • Reaching the top banks a win and restarts the climb harder with every win kept, a round-end card names the biggest helper, and it runs in twelve languages.
Feature#

Your own questions in Million Quiz

  • Write your own questions and play them alongside ours, or hide the ones that do not suit your channel. Your edits only ever affect your streams.
  • Fix a wrong answer or a typo on any question and the correction sticks for you, while the rest of that question keeps getting our updates.
  • Search, filter and sort your whole bank, including a Played column showing what the game has already used, so you can put old questions back into rotation instead of retiring them.
  • Export everything to a spreadsheet or a file, edit it however you like, and import it back. You will see exactly what a file will add or change before anything is saved.
Improvement#

Million Quiz in seven more languages

  • Million Quiz now runs in Russian, Spanish, Portuguese, French, German, Croatian and Bosnian, alongside English, Romanian and Turkish.
  • The seven new languages ship with a small starter set of questions to get you playing, and the game tells you when a difficulty is running thin.
  • Fill them out with your own questions in whatever language you stream in, then export them to share or back up.

July 2026

New game#

Car Race

  • Every viewer who comments gets their own Formula car carrying their profile picture, so they can find themselves in the pack and watch their position climb.
  • Gifts boost the sender's own car, from a cheap turbo nudge up to mega and lightning boosts strong enough to pull someone back from the tail of the field.
  • Oil slicks and rain cost a fraction of a boost because they hit everyone: a slick spins whoever slides through it, and wet weather washes the whole field wide through the corners.
  • Races run back to back on their own with a podium and a running tally of the night's champions, so the stream never parks on a results screen.
Feature#

Analytics

  • See how every live actually performed: coins, gifts, viewers, comments, likes and new followers, each compared against your previous stretch so you know if a change worked.
  • Find out which game earns you the most per hour streamed, so a long quiet stream and a short busy one stop looking the same.
  • Meet your top supporters across every live you have run, not just the one, with what they sent and which gifts actually drive your coins.
  • Filter any of it by date range, game or TikTok account, and export the numbers to CSV whenever you want them in your own spreadsheet.
New game#

Zombie Hill

  • Your whole chat becomes the horde climbing a hill at you, and every viewer who joins, comments, likes, follows or shares spawns a zombie wearing their username.
  • The gun tracks and drops them on its own, so you never stop to aim and can keep talking to chat while the hill fills up.
  • Gifts decide what arrives, from cheap swarms of walkers and bats up to ranged bone-throwers, shielded mages, giants and twenty-strong skeleton hordes.
  • Chat can also save you: medkits, overdrive, shields, a freeze that slows the field, and permanent turrets, tesla towers, blades and barbed wire that fight for you.
New game#

Slap Arena

  • Your viewers line up free and slap it out one on one, and the winner stays on to defend the arena against whoever is next in the queue.
  • Gifts bank HP and upgrade the weapon in a fighter's hand, from a bare palm to a fish, frying pan, bat, mallet and a satellite dish that ends duels in one swing.
  • Every hit lands with its own callout, and each weapon carries a signature line so no two slaps read the same.
  • Keep winning and the champion earns a full FINISH HIM cutscene ending in a FATALITY. Twelve languages, with a live top-winners board.
New game#

Evo Monster

  • Every viewer who joins gets their own monster in a live evolution arena, and gifts feed it to evolve up the ladder from a Slime to a Demon Lord.
  • Keep feeding to reach legendary fire, ice, storm, and dark forms, each fighting the whole crowd with orbiting weapons.
  • Big gifts trigger an instant evolve, a two-tier jump, or a giant transform, and sweep the camera onto that gifter's monster so the room sees who did it.
  • Computer-controlled rivals keep the arena full and step aside as your chat pours in, bosses raise the stakes, and it runs in twelve languages.
New game#

Find the Word

  • A secret word hides as blank tiles and your whole chat races to guess it, every comment is a guess.
  • Any guess that matches more of the word's start than is shown instantly flips those letters open, in green, for the whole room.
  • Gifts push the reveal one letter further to help the crowd, but never the final letter, so the win still has to be typed.
  • First to spell the whole word wins the round with a bonus and gets read aloud. Twelve languages, each with its own native word bank.
New game#

Guess the Flag

  • Each round shows one country's flag and your whole chat races to type the country name, accepted in any of twelve languages.
  • Everyone who names it right lands on the Correct Guessers strip and scores, with a bonus for whoever gets it first.
  • Gifts reveal one more leading letter of the name to help the room, but it is capped and never gives the whole answer away.
  • Ships with 192 flags and loops forever on autopilot, so you can go live and let it run all stream.
New game#

Word Association

  • Each round shows one prompt above a grid of hidden slots, one per associated word, and your chat races to fill them.
  • The first viewer to type a slot's word fills it and scores, and rapid back-to-back combo chains earn bonus points.
  • Gifts uncover one more letter of a random unfilled slot to help the crowd, but never the last letter, so every fill still has to be typed.
  • Top the round to be crowned MVP. Twelve languages, each with its own native association bank.
New game#

Tower War

  • Two neon towers race under a synthwave skyline, chat versus creator, split right down the middle of your screen.
  • Gifts stack tiles on your own side, wreck a chunk off the rival tower, or steal tiles straight across the divide, and a free comment keyword lets non-gifters grow it too.
  • First tower to 100 tiles banks the win and resets to zero instantly, while the loser keeps its height and both sides keep climbing, so the race never actually stops.
  • Every stack, wreck, and steal credits the sender with their face and name, the rarest moments get a big on-screen callout, and it runs in twelve languages.
New game#

Dance Floor

  • A never-ending live party where you are the DJ. Every viewer who chats walks onto the floor as a dancer wearing their own profile picture.
  • Bring your own music: drop tracks from the live music deck, your own uploads or copyright-free AI music you search right there, and the whole floor dances to the beat.
  • Gifts buy the spotlight, spin, grow, jump to the front row, or dim the floor around you, and coins climb a live top-gifter leaderboard.
  • Free viewers hype the crowd from chat toward a shared DROP nobody can buy, comments float up as chat bubbles, and it runs in twelve languages.
New game#

Window Wipe

  • You clean a skyscraper window while your whole chat throws mess at it: eggs, tomatoes, paint, bricks, fish, and more, each with its own splat.
  • Hazards escalate the chaos, a bomb that stuns you, a freeze, a tornado that scrambles the columns, and a bird that poops down a whole row.
  • Dirty glass drains your HP and cleaning pays it back, so every run is a tug-of-war you can win. Losing all HP costs a life, and big gifts can give or take one.
  • Wipe panes yourself by clicking or let the cleaner run on auto, set a floors goal with a reward for the chat, and run it in twelve languages.
New game#

Stick Fighters

  • Your viewers line up to duel one on one, and the winner keeps the stage while everyone else waits in the queue.
  • Gifts bank HP onto a viewer's fighter and upgrade it from fists to a sword to a gunslinger, each with its own energy aura.
  • HP carries over between bouts, so the crowd keeps healing and powering up the champion to protect the streak.
  • Underdogs hit harder when out-tanked, so a small gifter can still topple a whale. Twelve languages for the overlay.
Feature#

Goal widgets on your overlay

  • Add a follower goal or a like goal that fills up live on your stream as your audience hits the target.
  • Configure the label, target, style, and color from the preview, then drag it wherever you want it.
  • Each widget remembers its own spot and size per game, so it sits right on every game you run.
Improvement#

A new look for your alerts

  • A fresh media alert style shows a gift or event with its image front and center for more impact on screen.
  • Pick it alongside the existing alert looks and preview it on a phone-shaped stage before you go live.
Fix#

Overlay elements move freely on every game

  • Fixed the Score and Best readouts not being draggable on Stack Tower, and the same for Lunar Dash.
  • You can now reposition on-screen elements on those games straight from the preview, no workaround needed.
New game#

Stack Tower

  • The classic stacking game turned into a live co-op battle: a block slides across the top and drops, clean or shaved.
  • Boost gifts pile blocks on fast, from balloons to a rocket, a dragon, and a mega Superman, each crediting the sender.
  • Sabotage gifts crumble it back down, from a giant finger and axe to a bomb and a screen-shaking Hulk.
  • The sky climbs from day to the cosmos as you rise, it tracks your all-time best, and runs in twelve languages.
Improvement#

Turn off the triggers you do not want

  • Every game action now has an on/off switch in Action Triggers, so you can disable any effect you do not want live.
  • Switch off a sabotage your audience abuses, or hide an effect you are not using, without deleting its setup.
  • Flip it back on any time. Your triggers and gift bindings are kept exactly as you left them.
New game#

Chainsaw Clash

  • Every viewer joins one chaotic arena as a spinning-saw blob, and blades shred on contact.
  • Gifts pump HP and upgrade your saw shell from chainsaw to buzzsaw to lightning, while likes add size.
  • Kill-streak callouts, a bounty on the leader, and chaos events with loot drops and sudden death keep it wild.
  • Run it endless or on a timer, with filler blobs so the arena is never empty. Twelve languages for the overlay.
New game#

Guess the Drawing

  • An automatic Pictionary: a sketch draws itself stroke by stroke while your chat races to guess the word.
  • Correct guessers appear live without spoiling the answer, and points reward whoever got it fastest.
  • Gifts reveal letters to help the room close in, then the word reveals with a fastest-first winners list.
  • Pick easy, mixed, or hard word banks, read the reveal aloud, and run it in twelve languages.
New game#

Horse Race

  • A live horse race between nations, with a galloping horse in a lane for each country.
  • Viewers push their nation with gifts, and the first horse across the line scores a lap for its country.
  • Laps never stop and the top nations climb a live leaderboard, so the rivalry runs all show long.
  • Ships with a ready grid of countries you can swap, add, or remove. Twelve languages for the overlay.
Feature#

Move your overlay elements anywhere

  • Drag the leaderboard, timers, and other on-screen elements to wherever you want them on your overlay.
  • Reposition everything live from your dashboard preview, then it stays put on your stream.
  • Each layout saves per game, so every game keeps the arrangement you set.
New game#

Marble Race

  • Every viewer races their own marble down a wild 3D track full of loops, funnels, and drops.
  • Join with a comment, then boost your own marble or fire a banana or shell at whoever is in the lead.
  • A big gift triggers Chaos and rattles the whole pack at once for a spectacle.
  • Run elimination rounds that thin the field, or a single dash to the line. Twelve languages for the overlay.
New game#

Messi vs Ronaldo

  • A live football goal-battle: two players guard nets at opposite ends and your chat shoves one ball between them.
  • Comments and likes nudge the ball, gifts blast real shots, and crossing the line is a GOAL with no keeper to save it.
  • Play it endless so the score climbs forever, or best of N with a First to N target for a full match.
  • Rename and recolor each side, set your own background, and run it in twelve languages.
Feature#

Try any game before you go live

  • Preview mode fills any game with lifelike viewers, chat, and gifts so you can see it play out without a live audience.
  • Your whole dashboard reacts just like a real stream: live stats, gifters, callouts, alerts, and the game itself.
  • Dial the crowd from calm to packed to rehearse your setup and check your triggers fire.
Improvement#

Lunar Dash overlay refresh

  • A cleaner track and sharper trigger effects make the race easier to follow at a glance.
  • Bulk gift sends now count in full, so a combo pushes the ship the way your viewers expect.
Improvement#

Boys vs Girls gets a voice

  • Team voice callouts cheer each side on as the tug of war swings back and forth.
  • Polished overlay visuals make the momentum shifts pop on screen.

June 2026

New game#

Guess the Number

  • The easiest game your chat will ever join: viewers type a number and the closest guess wins the round.
  • A live shrinking range shows the crowd getting warmer with higher and lower feedback on every guess.
  • Every guesser appears on screen with their avatar, a suspense beat builds, then the number reveals.
  • A round-wins leaderboard and a built-in follower goal turn each round into growth. Runs in twelve languages.
New game#

Battle Arena

  • Split your chat into two teams and turn every viewer into a fighter flying their own profile picture.
  • Type to join a side, send gifts to spawn, grow HP, upgrade weapons from pistols to rockets, or buff your team.
  • Live HP blobs, a top-players board, and explosive heavy-weapon impacts keep the arena lively.
  • Best-of, first-to-kills, elimination, and timed win modes, with twelve languages for the overlay.
New game#

Boys vs Girls

  • The viral TikTok tug of war: two teams shove a center line with comments, likes, and gifts.
  • Cheap gifts nudge the bar, big gifts blow it wide open, and instant-win gifts steal a round outright.
  • Fill the meter to score a point, recenter, and go again best of N rounds for the match.
  • Pick your team colors and run it in twelve languages.
Feature#

Alerts, milestones, and callouts

  • Celebrate gifts, new followers, and shares with on-screen alerts and spoken callouts.
  • Set milestones that fire when your stream hits like, coin, or follower totals.
  • Pick from six alert looks, preview them on a phone-shaped stage, and send a test to your overlay.
Feature#

Audio mixer

  • Balance every sound from one place: game audio, sound effects, alerts, and the voice reader.
  • Drag a channel and hear it change live, with a master mute for the whole show.
Improvement#

Mute words for the comment reader

  • Keep slurs and profanity out of spoken comments and alert callouts.
  • Use the built-in filter or add your own words.
Feature#

GIFs on your overlay

  • Search and trigger GIFs live from the DJ pad, right alongside your sound effects.
  • Toggle between sounds and GIFs without leaving your session.
Improvement#

MMA Clash gets livelier

  • A house fighter keeps the arena active so it never looks empty between rounds.
  • A hype announcer calls out the crowd to send fighters when no fight is on.
  • New Fight and Winner call-outs, plus host shout-outs that appear right in the arena.
  • New settings to pick the house fighter country, tune the idle timeout, and control the announcer.
New game#

Million Quiz

  • A live trivia climb your whole chat plays together, voting A, B, C, or D in comments.
  • Climb the 15-level prize ladder toward the million, with safety nets along the way.
  • Viewers fire 50/50 and Skip lifelines from chat, and a streak leaderboard keeps regulars coming back.
  • Native English and Romanian question banks, a category picker, and pro-voice narration on the question read.
Feature#

Switch games mid-stream

  • Jump between games and open their settings without leaving your live session.
  • Keep the show moving while your audience stays engaged.
Feature#

In-app notifications

  • A notification bell in the dashboard so you never miss a new game or update.
  • Opt-in email for the moments that matter.
Improvement#

Run your show from your phone

  • The creator dashboard now works end to end on mobile.
  • Start a session and watch live stats without a desktop.
Feature#

DJ pad: live sound effects

  • Trigger sound effects on your overlay while you stream.
  • New accounts start with a curated sound pad, swappable for your own clips.
Feature#

Plans and pricing

  • Subscription plans with monthly and yearly pricing.
  • A clear usage bar so you always know where you stand.
Feature#

Sign in with Google or Discord

  • One-tap sign-in alongside email and password.
  • Get from sign-up to your first live game faster.
Feature#

Gameplay videos on every game page

  • See real gameplay and a media gallery before you pick a game.
  • A live TikTok-style chat feed shows the games in action.
Feature#

Documentation site

  • A full docs site at livecade.io/docs, searchable and always current.
  • A step-by-step guide to connecting Livecade to TikTok Live Studio.
New game#

Livecade is live

  • Turn your TikTok Live into a real-time game show your viewers play by commenting and sending gifts.
  • Add one OBS browser source URL and your audience is playing in seconds, zero setup.
  • Three games at launch: MMA Clash, Blob Battle, and Lunar Dash.
  • A creator dashboard to pick a game, tune its settings, and watch live stats.